News Bit: S.T.A.L.K.E.R 2 to use NFTs. People are not happy.
A recent tweet by S.T.A.L.K.E.R 2's official twitter has caused a wave of predictable backlash.
Having announced that S.T.A.L.K.E.R 2 intends to be a Metaverse with NFTs available for sale.
For those who don't know, and I may be part of that group at least partially, an NFT is proof of ownership of a virtual asset. Typically protected by blockchain encryption to prevent others from stealing your proof of ownership.
The blockchain aspect of this is a large part of why people are so against them. As the servers needed to encrypt this use up a huge amount of energy.
The S.T.A.L.K.E.R 2 tweet claims that these are non-blockchain based, which does pull into question what makes these NFTs. As they would presumably not have that level of security.
When it comes to icons and images being NFTs, there is the obvious issue of just what stops people right-click Saving them. The answer to which being: 'please don't'.
However, in a controlled video game, it wouldn't be a simple case of this. Picture the current skins dropped for games such as Fortnite. But instead of it being something anyone can buy. Only 1 person can buy a particular skin.
If it sounds a bit stupid, then it probably is. However, there is a good chance that the concept of NFTs will be here to stay.
The dystopian future of Ready Player One is where these will become something 'worthwhile'.
Once we are living in a VR metaverse, having the only instance of a cosmetic might be something worth owing.
S.T.A.L.K.E.R 2 announcing this has not gone down well, seeing the comments section full of people condemning NFT. With a few standing up for NFT.
Personally, i don't see S.T.A.L.K.E.R 2 becoming 'the' metaverse that everyone flocks to. So I believe a move like this will do more harm to their sales than good.
But I could be wrong. Perhaps the first Ready Player One world we live in will indeed be the radiated wasteland of eastern Europe.
Anyway, here's our super valuable RR NFT, price £100,000:
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