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Writer's pictureJack Mc Morrow

Star Trek Returns Once More

Updated: Dec 21, 2021

Over the years, Star Trek has been axed on television 3 times (in 1969, 1974 and 2005 - after an 18-year uninterrupted run) and has always come back after a spell of dormancy. Not for the first time, it is doing that again in the field of video gaming.



Over the years, Star Trek has been axed on television 3 times (in 1969, 1974 and 2005 - after an 18-year uninterrupted run) and has always come back after a spell of dormancy. Not for the first time, it is doing that again in the field of video gaming.


Indie devs Dramatic Labs, announced that they have picked up the Star Trek video gaming licence cast many years ago by Activision after making sublime entries such as the Star Trek: Elite Force duology (oh look here’s an article: Review ). Judging by the 2013 Star Trek video game which coincided with the release of Star Trek: Into Darkness, that is not the greatest surprise.


In recent years, the fantastic MMORPG Star Trek Online aside (it is sort of its own thing and before Star Trek Discovery launched in 2017, it was the de facto source of the continuation of the Star Trek Universe) Star Trek games in recent years have been mainly just mobile phone games with limited appeal. The most egregious being Star Trek Trexels, a Tetris clone by any other name.



Developers Dramatic Labs have confirmed that their Star Trek game (known to be called Star Trek Resurgence) will be very narrative-driven and their trailer (available here: https://intl.startrek.com/videos/watch-the-official-star-trek-resurgence-trailer ) confirms this. To be quite honest, that is to me, like asking BioWare if their next Mass Effect style title will be dialogue-heavy. Like Electronic Arts with their various sports licences, they are extremely plentiful for output but unlike them, I personally have my doubts it will be filled with micro - transactions and what it may have, they are extremely unlikely to be ‘pay to win’.


With shows such as Star Trek Discovery, Short Treks, Star Trek Picard, Star Trek Lower Decks and Star Trek Prodigy thriving on television right now, more shows such as Star Trek Strange New Worlds and the Section 31 show in various stages of the development pipeline and a promised return to the Star Trek cinematic universe in just a few years, it is quite non controversial of me to suggest that right now is a great time to be a fan of the franchise. Arguably the best time since the first pilot (to air) came on television in 1966 to date.


Add to that the fact that not only is Star Trek returning to the home console market after a much missed absence. It is also coming back with development handled by one of the strongest pairs of hands which gaming development has ever known. One so extremely well renowned for narrative focus. By far (of course, tied with how it celebrates diversity and optimism) the strength which Star Trek has positively wallowed in since inception in September 1966.


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