Ubisoft’s long delayed pirate YARR-‘em-up has restarted development, but will not be releasing this year.
Announced all the way back in 2017, Skull & Bones looked to be everything I would ever want in a video game. Appearing to be all the best bits of Assassin’s Creed Black Flag but throwing stealth to the sharks, I could not wait to once again strap four flintlock pistols to my body and take to the sea.
Black Flag held the title of my favourite AC game ever, still does in some respects, but I’d largely consider AC Odyssey to be top of the mast now. Still, nothing has surpassed the feeling of tearing through the oceans, letting rip a wall of iron from my fully upgraded cannon battery, which playing as Edward Kenway gave me.
Of course, 4 years later in 2021 Skull & Bones is no where to be seen. While I’m happy about the news that it’s restarted development, for me the ship has somewhat sailed. In the intermediate, Sea of Thieves released, giving me a very different but ultimately better piracy experience. Once when I suggested a friend join me on the Sea of Thieves Beta, I was told that they’d wait for Skull and Bones. I wonder if they’re still waiting.
Now, myself, I’ve sailed enough on SOT to be sated for swashbuckling shenanigans for now. My brother is still riding the waves weekly, and from all reports, Sea of Thieves is one of the most popular games right now. I still dip my toe in from time to time, but horizons have been bought to me and on them a slate of new games to play.
I’ll be interested to see if Skull and Bones does eventually come out, and if it will feel like a game from the last decade. Or if it will have been rethought out, polished for the new generation of consoles, and live up to the promise it had once given me.
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