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Ratchet & Clank: Rift Apart Accessibility Features

PlayStation 5 Exclusive Ratchet & Clank: Rift Apart's Accessibility Features highlights the changing world of video games.

Players have been requesting more accessibility features and options in video games for a long time now. There's a lot of potential options and features that can be added to games to help make them more accessible to a wider audience. Both satisfying players and adding to the financial profits of the developers and publishers. Unfortunately, many games still skip over accessibility features but this is starting to change.

Robot friends are for everyone

What are the Accessibility Features in Ratchet & Clank: Rift Apart?

Ratchet & Clank: Rift Apart will be releasing on June 11th and developer Insomniac Games revealed that they're adding new accessibility features to the series. Various features were announced to be in the game on the official Insomniac Games Twitter page. Here are some of the new features we can expect to see:

• Auto Aim – Camera will turn to the nearest enemy when firing

• Aim Assist – Automatically adjusts the camera speed and reticle

• Lock On – Will automatically lock onto enemies when aiming

• Off-Screen Ledge Guard – Stops you from falling off on-screen ledges

• Flight Assist – Automatically levels out the movement for flight sequences

• Contrast – Allows you to adjust the contrast intensity of the game and offers greater customisation too

• Icon and Prompt Size – Ability to set the size of the waypoints, icons and prompts

There are a lot more accessibility options included in the game ranging from making the controls easier to handle to make the visuals easier to deal with. Most video games provide some customisation options but typically fail to have a wide range. The new PlayStation exclusive definitely has a lot of options for players to explore and customise their game with.

Xbox Celebrates 2021 Global Accessibility Day

Xbox is celebrating Global Accessibility Day to promote a range of things. This includes a revised Xbox Customer Support page and the announcement that Speech-to-Text and Text-to-Speech will be coming to the platform.

Xbox is also making their games more accessible with new features. Gears 5 is getting Navigation Ping to help low or no vision players navigate the complex environments in the Escape Mode using audio cues. Meanwhile, Minecraft is getting several new features including a modified Achievements Screen to make it easier to read, better Audio Control and the Ore patterns are receiving an update to make them easier to see.

Xbox lead the way in accessible gaming

The company is also promoting different games that have been given awards or nominated for their accessibility options. Xbox has also separated them into categories according to who they're more accessible for. Games on the list include the likes of Gears 5, Star Wars Jedi: Fallen Order, Watch Dogs: Legion and indie games such as Ooblets.

Accessibility in the Future

With major developers and publishers promoting accessibility within their games, it's safe to say that more games will be getting such features. While these options might be aimed towards those with disabilities, many of them are incredibly useful for all of us. Allowing players to make aiming easier in single-player games makes them more enjoyable for casual players and are perfect for children. Being able to adjust the visual more makes it easier for all of us to play games, especially for those who struggle with certain colours.

While some developers haven't caught up with the growing trend yet, more will be looking to include new accessibility features. We can expect to see more games from large studios making the effort to include them.

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